The Japan Times - Game over: Players press EU to ban 'destroying' video titles

EUR -
AED 4.095701
AFN 72.480008
ALL 90.882712
AMD 401.805034
ANG 1.995737
AOA 1023.635334
ARS 1721.721299
AUD 1.622157
AWG 2.007127
AZN 1.900047
BAM 1.951697
BBD 2.245579
BDT 138.86805
BGN 1.948955
BHD 0.420772
BIF 3356.362879
BMD 1.115071
BND 1.428792
BOB 13.374482
BRL 6.138357
BSD 1.114956
BTN 104.659009
BWP 15.359741
BYN 3.339105
BYR 21855.38619
BZD 2.242466
CAD 1.573756
CDF 2586.964483
CHF 0.914881
CLF 0.027698
CLP 1090.127033
CNY 7.444774
CNH 7.440667
COP 3625.685911
CRC 505.646021
CUC 1.115071
CUP 26.76054
CVE 110.842372
CZK 24.346956
DJF 198.170808
DKK 7.480457
DOP 67.740985
DZD 152.081196
EGP 59.957114
ERN 16.726061
ETB 179.75372
FJD 2.514764
FKP 0.826997
GBP 0.834821
GEL 2.893653
GGP 0.826997
GHS 13.029646
GIP 0.826997
GMD 83.077063
GNF 9876.743229
GTQ 8.520088
GYD 233.749058
HKD 8.744552
HNL 30.190584
HRK 7.547925
HTG 146.132606
HUF 363.51345
IDR 20192.258205
ILS 3.552538
IMP 0.826997
INR 104.869336
IQD 1688.217076
IRR 2108992.359359
ISK 136.919964
JEP 0.826997
JMD 176.947992
JOD 0.790629
JPY 176.744329
KES 144.903869
KGS 97.510486
KHR 4549.488945
KMF 492.86165
KPW 1003.563608
KRW 1520.737678
KWD 0.346765
KYD 0.929309
KZT 499.776184
LAK 25094.667032
LBP 99854.583719
LKR 370.763872
LRD 189.90075
LSL 18.465996
LTL 3.292514
LVL 0.674496
LYD 7.170329
MAD 10.880307
MDL 19.93044
MGA 5123.750363
MKD 61.556144
MMK 2341.596043
MNT 4016.453808
MOP 9.000882
MRU 44.882019
MUR 52.442198
MVR 17.176258
MWK 1936.878232
MXN 20.768572
MYR 4.528864
MZN 71.257178
NAD 18.465992
NGN 1502.23485
NIO 40.823159
NOK 10.548462
NPR 167.454215
NZD 2.010586
OMR 0.428348
PAB 1.115031
PEN 3.838635
PGK 5.008941
PHP 70.369926
PKR 308.456482
PLN 4.399568
PYG 6968.50605
QAR 4.062245
RON 5.343646
RSD 117.7359
RUB 91.352798
RWF 1644.729318
SAR 4.18675
SBD 8.974739
SCR 15.631155
SDG 670.719139
SEK 11.033072
SGD 1.430194
SHP 0.835103
SLE 25.591287
SLL 23382.48045
SOS 637.267002
SRD 41.908265
STD 23079.712667
STN 24.8382
SVC 9.75549
SYP 14498.149201
SZL 18.465983
THB 37.411034
TJS 10.285553
TMT 3.902748
TND 3.329048
TOP 2.684822
TRY 55.9111
TTD 7.561104
TWD 36.546782
TZS 2946.578434
UAH 50.509358
UGX 4560.432794
USD 1.115071
UYU 44.855697
UZS 13380.84906
VES 999.456181
VND 28526.296796
VUV 133.26585
WST 3.098241
XAF 655.957
XAG 0.021465
XAU 0.000274244363
XCD 3.013535
XCG 2.009331
XDR 0.788413
XOF 655.957
XPF 119.331742
YER 263.853652
ZAR 18.419263
ZMK 10036.978597
ZMW 22.65679
ZWL 359.052318
SSP 6406.300033
MXV 2.336546
  • RYCEF

    0.1000

    19.81

    +0.5%

  • VOD

    -0.2500

    16.33

    -1.53%

  • CMSC

    -0.2800

    20.12

    -1.39%

  • RBGPF

    -2.0000

    65

    -3.08%

  • RIO

    -0.2500

    94.16

    -0.27%

  • BTI

    -1.2000

    54.85

    -2.19%

  • NGG

    -0.3000

    74.94

    -0.4%

  • GSK

    -0.3500

    49.35

    -0.71%

  • BCE

    -0.4200

    20.14

    -2.09%

  • CMSD

    -0.3400

    19.93

    -1.71%

  • BP

    -0.9100

    43.52

    -2.09%

  • RELX

    0.1700

    33.24

    +0.51%

  • BCC

    -0.6200

    75.97

    -0.82%

  • AZN

    -1.9400

    164.21

    -1.18%

  • JRI

    0.0000

    10.77

    0%

Game over: Players press EU to ban 'destroying' video titles
Game over: Players press EU to ban 'destroying' video titles / Photo: Ina FASSBENDER - AFP

Game over: Players press EU to ban 'destroying' video titles

It's a bitter pill for video gamers: a growing number of older but still-popular titles are being dropped by publishers -- with servers going dark overnight -- in a practice the EU is being urged to outlaw.

Text size:

More than a million people from across Europe have backed a citizens' petition called "Stop Destroying Videogames", and are now pressing for action in Brussels.

At the heart of the issue: in the past decade, hundreds of video titles have been rendered unplayable at the whim of their publishers, for a variety of reasons ranging from profitability to changes in strategy.

A significant part of popular culture is being wiped out in the process, with no compensation for gamers who in many cases have invested substantial sums, notably on microtransactions inside the playing environment.

The phenomenon has concerned older versions of hugely popular franchises such as the FIFA football simulation series.

But it was the shutdown of car-racing game The Crew that proved the final straw in 2024, prompting players to mobilise with a European petition.

"It's a bit like buying a book from a publisher and then suddenly opening it to find the pages have gone blank because they've decided you can't play your game anymore," Brendan Fourdan, organiser of the French chapter of the petition, told AFP.

- Lawmakers 'listening' -

Buoyed by the success of the citizens' initiative, gamers' rights campaigners have been lining up meetings to persuade the EU's different institutions to step in.

After meeting in February with the European Commission's digital chief Henna Virkkunen and consumer protection head Michael McGrath, they made their case to members of the European Parliament at a hearing on Thursday.

"MEPs were listening to our demands, and their interventions largely went in our direction, with lawmakers who understood the problem and seemed determined to put an end to what we are denouncing," Fourdan said.

Campaigners are calling for existing consumer protection rules to be enforced when it comes to gaming -- but also for EU legislation to be updated, a far bigger challenge.

"Our movement has no intention whatsoever of preventing publishers from stopping the sale of a game," Fourdan said.

"What we want is simply that when they shut down a game, they leave it in a state where it can still be played," for example on private servers run by volunteers.

Failing that, the idea is to require publishers to systematically refund players.

The issue is far from trivial: video games are Europe's largest cultural industry, generating billions of euros in revenue each year.

"It's an industry with a huge amount of revenue, with a lot of cultural and technological importance," said Moritz Katzner, head of the advocacy group Stop Killing Games.

"It most definitely should be on the radar of the European Commission and the European Parliament."

Green EU lawmaker Catarina Vieira says the issue is resonating among lawmakers.

"The desire is there for all political groups to come to a good solution for those who buy games and deserve to use them for a long term," she told AFP.

The European Commission, which has until the end of July to respond to the petition, has already warned solutions would not be easy to implement, due to intellectual property issues in particular.

Gaming companies, for their part, have rejected the solutions proposed by campaigners.

"Private servers are not always a viable alternative option for players," industry group Video Games Europe said in a statement.

It argues that without the protections publishers put in place to secure players' data, remove illegal content, and combat unsafe community content, such a system would "leave rights holders liable" for abuses.

K.Tanaka--JT