The Japan Times - VR headsets take war-scarred children to world away from Gaza

EUR -
AED 4.320095
AFN 75.885663
ALL 95.39106
AMD 434.359293
ANG 2.105503
AOA 1079.875165
ARS 1641.608916
AUD 1.626097
AWG 2.117403
AZN 2.00155
BAM 1.955617
BBD 2.368967
BDT 144.323592
BGN 1.962246
BHD 0.444119
BIF 3501.171877
BMD 1.176335
BND 1.49156
BOB 8.128238
BRL 5.776866
BSD 1.176185
BTN 111.070676
BWP 15.79252
BYN 3.324188
BYR 23056.161221
BZD 2.365567
CAD 1.606091
CDF 2724.390954
CHF 0.915576
CLF 0.026587
CLP 1046.373458
CNY 8.005017
CNH 8.000023
COP 4398.19802
CRC 540.701063
CUC 1.176335
CUP 31.172871
CVE 110.244828
CZK 24.30766
DJF 209.470369
DKK 7.473237
DOP 69.953444
DZD 155.593016
EGP 62.020486
ERN 17.645021
ETB 183.670087
FJD 2.570173
FKP 0.864396
GBP 0.864212
GEL 3.152187
GGP 0.864396
GHS 13.250758
GIP 0.864396
GMD 85.872502
GNF 10320.111643
GTQ 8.981158
GYD 246.116934
HKD 9.20856
HNL 31.271069
HRK 7.533241
HTG 154.005567
HUF 356.064543
IDR 20432.346547
ILS 3.416253
IMP 0.864396
INR 111.13652
IQD 1540.955585
IRR 1544409.901346
ISK 143.806836
JEP 0.864396
JMD 185.392625
JOD 0.834004
JPY 184.389884
KES 151.900296
KGS 102.835777
KHR 4719.557692
KMF 492.883828
KPW 1058.643569
KRW 1725.519067
KWD 0.361876
KYD 0.980308
KZT 543.610531
LAK 25796.582394
LBP 105337.827942
LKR 378.68071
LRD 215.849771
LSL 19.297891
LTL 3.473411
LVL 0.711553
LYD 7.437639
MAD 10.757232
MDL 20.115115
MGA 4913.101009
MKD 61.641843
MMK 2469.840437
MNT 4209.987489
MOP 9.484411
MRU 47.016594
MUR 55.076306
MVR 18.180264
MWK 2039.30888
MXN 20.271482
MYR 4.612434
MZN 75.167161
NAD 19.297891
NGN 1599.45028
NIO 43.28208
NOK 10.821804
NPR 177.729344
NZD 1.973736
OMR 0.452335
PAB 1.17629
PEN 4.066656
PGK 5.19405
PHP 71.143536
PKR 327.806219
PLN 4.232417
PYG 7184.685358
QAR 4.299213
RON 5.224695
RSD 117.388809
RUB 87.170473
RWF 1724.438389
SAR 4.447279
SBD 9.448624
SCR 16.852352
SDG 706.388119
SEK 10.84046
SGD 1.491516
SHP 0.878253
SLE 28.944025
SLL 24667.14716
SOS 672.236999
SRD 44.031407
STD 24347.754442
STN 24.495518
SVC 10.292117
SYP 130.036684
SZL 19.285193
THB 37.889551
TJS 10.974871
TMT 4.128935
TND 3.41668
TOP 2.832332
TRY 53.363256
TTD 7.971541
TWD 36.930438
TZS 3063.933249
UAH 51.665846
UGX 4407.193579
USD 1.176335
UYU 46.911416
UZS 14267.389376
VES 583.707963
VND 30947.014765
VUV 138.838256
WST 3.180917
XAF 655.895531
XAG 0.014572
XAU 0.00025
XCD 3.179103
XCG 2.119812
XDR 0.818154
XOF 655.836996
XPF 119.331742
YER 280.672359
ZAR 19.312335
ZMK 10588.444039
ZMW 22.394901
ZWL 378.779312
  • CMSC

    0.0400

    23.01

    +0.17%

  • BCE

    -0.0850

    24.485

    -0.35%

  • BTI

    0.1400

    58.22

    +0.24%

  • NGG

    0.9900

    86.9

    +1.14%

  • BCC

    -0.2650

    72.495

    -0.37%

  • RIO

    1.6800

    104.79

    +1.6%

  • BP

    -0.0650

    43.745

    -0.15%

  • GSK

    -0.3600

    50.14

    -0.72%

  • RELX

    -0.0491

    33.455

    -0.15%

  • CMSD

    0.0360

    23.456

    +0.15%

  • VOD

    0.4150

    16.105

    +2.58%

  • RYCEF

    -0.8500

    16.6

    -5.12%

  • JRI

    -0.0080

    13.142

    -0.06%

  • AZN

    -0.6300

    181.89

    -0.35%

  • RBGPF

    0.0000

    63.18

    0%

VR headsets take war-scarred children to world away from Gaza
VR headsets take war-scarred children to world away from Gaza / Photo: Eyad Baba - AFP

VR headsets take war-scarred children to world away from Gaza

Children scarred by the war in Gaza are undergoing a therapy programme using virtual reality headsets that transport the youngsters to a world far away from the destruction around them.

Text size:

The VR therapy is aimed at improving the children's psychological wellbeing, with operators saying it can achieve results more quickly than traditional therapy sessions.

Inside a white tent pitched on a sandy patch of ground in Al-Zawayda, in central Gaza, excited chatter swelled as five boys roamed around a virtual world.

The youngsters, one in a wheelchair and the others on plastic seats, turned their heads, exploring the new surroundings inside their goggles: a land of green gardens, tranquil beaches and safe cities.

One boy reached out and clapped his hands together, as if swatting a fly. Another, smiling, with his hand held up in front of his face, reached out to touch the scenery.

One said a dog was running towards him, and beckoned to it, calling out: "Come! Come!"

"I see birds," the boy in the wheelchair told an operator, looking around.

One of the operators delicately put the blue TechMed Gaza headset on 15-year-old Salah Abu Rukab, who sustained a head injury during the war, asking if he could see the VR properly as he adjusted the buckles.

"We feel comfortable in it, we enjoy it, and through it we enter a garden, we enter spaces with animals and similar experiences," the teenager told AFP.

Asked by the operator what he saw, he replied: "It's all trees. Nothing but trees, grass and flowers."

- 'Positive results' -

Mental health supervisor Abdalla Abu Shamale explained there was more to the VR headsets than simply escape.

"Through programmers, we are able to design games with therapeutic, preventive and developmental goals that help prepare the child or enable them to cope and manage their life more effectively," he told AFP.

"This method has proven its effectiveness over a full year of working with many children, including war-amputee children, injured children and those exposed to extremely traumatic events."

A fragile ceasefire in the war between Israel and the Palestinian militant group Hamas has held since October 10.

The World Health Organization says conflict-related injuries carry a mental health toll, and survivors struggle with trauma, loss and daily survival, while psychosocial services remain scarce in Gaza.

Jonathan Crickx, spokesman for the UN children's agency UNICEF, told AFP that around one million children, or in other words, "all children in the Gaza Strip, are in need of mental health and psychosocial support after two years of horrendous war".

The VR sessions rely on programmes specifically designed for traumatised children, taking into account their physical and psychological condition, and help them rebuild positive perceptions of the world.

Abu Shamale said the children were "treated and accompanied through VR sessions, and when we integrated them into these techniques, they showed a very, very strong response and extremely positive results.

"The speed of treatment, recovery and reaching stability using VR techniques was faster than in regular sessions. In regular sessions without VR, we usually need about 10 to 12 sessions, while with VR we can achieve results in just five to seven sessions," he said.

M.Ito--JT