The Japan Times - AI revolution in video games has industry players treading warily

EUR -
AED 4.211486
AFN 73.392602
ALL 95.511641
AMD 432.776502
ANG 2.052798
AOA 1051.580464
ARS 1599.186668
AUD 1.62941
AWG 2.06417
AZN 1.950449
BAM 1.94531
BBD 2.313047
BDT 140.920119
BGN 1.960169
BHD 0.433004
BIF 3405.881169
BMD 1.146761
BND 1.466391
BOB 7.93593
BRL 6.036436
BSD 1.148467
BTN 106.502991
BWP 15.573934
BYN 3.500381
BYR 22476.522195
BZD 2.309755
CAD 1.574022
CDF 2603.148425
CHF 0.908642
CLF 0.026592
CLP 1050.009345
CNY 7.881748
CNH 7.906334
COP 4249.966319
CRC 536.388929
CUC 1.146761
CUP 30.389175
CVE 111.292911
CZK 24.477592
DJF 203.802596
DKK 7.472515
DOP 68.8632
DZD 152.083519
EGP 60.016896
ERN 17.20142
ETB 180.041818
FJD 2.547878
FKP 0.859439
GBP 0.864108
GEL 3.113471
GGP 0.859439
GHS 12.505443
GIP 0.859439
GMD 84.860476
GNF 10068.564133
GTQ 8.797447
GYD 240.269731
HKD 8.987852
HNL 30.46977
HRK 7.532964
HTG 150.507919
HUF 393.566201
IDR 19547.579065
ILS 3.555017
IMP 0.859439
INR 106.869957
IQD 1502.257351
IRR 1507991.1572
ISK 143.184423
JEP 0.859439
JMD 180.327622
JOD 0.81304
JPY 183.209461
KES 148.56283
KGS 100.284227
KHR 4598.51312
KMF 490.81355
KPW 1032.060433
KRW 1720.520044
KWD 0.351666
KYD 0.956973
KZT 554.013278
LAK 24598.030854
LBP 102677.599768
LKR 357.611656
LRD 210.258849
LSL 19.288459
LTL 3.386088
LVL 0.693664
LYD 7.316422
MAD 10.749454
MDL 20.022635
MGA 4781.995185
MKD 61.659536
MMK 2408.317428
MNT 4095.201402
MOP 9.271518
MRU 46.007743
MUR 53.336139
MVR 17.728851
MWK 1990.777689
MXN 20.463899
MYR 4.513082
MZN 73.288912
NAD 19.28872
NGN 1554.469271
NIO 42.10929
NOK 11.010216
NPR 170.399271
NZD 1.976713
OMR 0.440915
PAB 1.148462
PEN 3.930523
PGK 4.934227
PHP 68.56507
PKR 320.28889
PLN 4.274375
PYG 7422.45819
QAR 4.178814
RON 5.091961
RSD 117.46143
RUB 96.189227
RWF 1673.12479
SAR 4.305733
SBD 9.22597
SCR 16.555096
SDG 689.203537
SEK 10.783811
SGD 1.471255
SHP 0.860368
SLE 28.266974
SLL 24047.024259
SOS 655.374556
SRD 42.860185
STD 23735.644363
STN 24.655369
SVC 10.048683
SYP 126.815474
SZL 19.288658
THB 37.601954
TJS 10.984502
TMT 4.013665
TND 3.345673
TOP 2.761126
TRY 50.819993
TTD 7.784751
TWD 36.749342
TZS 2985.856443
UAH 50.506773
UGX 4320.626598
USD 1.146761
UYU 46.509209
UZS 13961.819533
VES 517.123814
VND 30171.290762
VUV 137.14447
WST 3.134906
XAF 652.393596
XAG 0.015051
XAU 0.000237
XCD 3.09918
XCG 2.069767
XDR 0.810623
XOF 649.567364
XPF 119.331742
YER 273.588579
ZAR 19.457332
ZMK 10322.223659
ZMW 22.458019
ZWL 369.256682
  • RBGPF

    0.1000

    82.5

    +0.12%

  • NGG

    -3.0200

    87.4

    -3.46%

  • CMSC

    -0.1200

    22.83

    -0.53%

  • AZN

    -2.8700

    188.42

    -1.52%

  • RELX

    -0.4300

    33.86

    -1.27%

  • RIO

    -2.0800

    87.72

    -2.37%

  • RYCEF

    -0.2100

    16.6

    -1.27%

  • GSK

    -1.3500

    52.06

    -2.59%

  • BP

    0.7600

    44.61

    +1.7%

  • BTI

    -2.4600

    58.09

    -4.23%

  • CMSD

    0.0100

    22.89

    +0.04%

  • JRI

    -0.1370

    12.323

    -1.11%

  • VOD

    -0.3800

    14.37

    -2.64%

  • BCE

    -0.2600

    25.75

    -1.01%

  • BCC

    -1.0800

    71.84

    -1.5%

AI revolution in video games has industry players treading warily
AI revolution in video games has industry players treading warily / Photo: Ina FASSBENDER - AFP

AI revolution in video games has industry players treading warily

From generating story lines to coding entire games to turning ideas into animation, artificial intelligence is front and centre at Gamescom, one of the video game industry's biggest fairs.

Text size:

But even the ultra-connected industry is eyeing the innovation warily, with fears growing that jobs could be made redundant and artistic creations usurped.

"AI is really a turning point," according to Julien Millet, an AI engineer and founder of United Bits Game studio, who attended the industry fair this week.

Responsive non-playable characters or the automatic generation of images, code and game scenarios are among the possible uses for developers using AI.

AI is also capable of instantly producing illustrations from text, allowing producers to better "transmit their vision", according to Millet.

But the images dreamed up by AI could threaten the work of concept artists, who visualise the video game world before it is created digitally.

"I am worried for those jobs," Millet said.

- 'Dream world' -

Attracting tens of thousands of video game lovers every year, Gamescom is an opportunity for studios to showcase their latest creations.

Many gamers turn up in cosplay costumes, as they throng the stands to try out the potential new hits -- this year including some that prominently feature AI.

Club Koala from the Singaporean studio Play for Fun offers players the chance to "create their own dream world, a personalised paradise island with unique characters" generated using AI.

"AI has become an integral part of everyday life" and has a "huge potential to take the gaming industry to the next level", Play for Fun CEO Fang Han said in a statement.

Berlin-based Ivy Juice Games also said it now uses AI through its game creation process.

"We use it to generate lines of text... to get some more storytelling into the game," Linus Gaertig from Ivy Juice Games told AFP at Gamescom.

It is also using AI "to generate code", Gaertig said, offering a new way for developers to build the games themselves.

"(AI) makes the game more unpredictable and so the game feels more real," said Sarah Brin of Kythera AI, which uses the technology to generate character movements.

A case in point was demonstrated by US chipmaker Nvidia when it introduced the world to ACE, a software aimed at developers to create "intelligent in-game characters" using AI.

In its promotional video for ACE, a player speaking through a microphone is depicted having a conversation with a virtual ramen noodle chef in a sci-fi bar.

How is the chef? "Not so good," comes the answer -- crime is on the rise locally and the chef is worried.

But using AI to create sprawling virtual worlds could clash with claims to the intellectual property rights on the original images used to produce them.

"If you are a major publisher and then you use generative AI, turns out what you've used infringed on some copyright, then you're open to some vulnerability there," said Brin from Kythera AI.

Unlike many of its competitors, Brin's company has decided not to train its AI on open databases.

After all, in the US, artists have already jointly launched a suit against Midjourney, Stable diffusion and DreamUp, three AI models created using images harvested from the internet.

S.Yamada--JT