The Japan Times - AI revolution in video games has industry players treading warily

EUR -
AED 4.236804
AFN 75.565453
ALL 93.388548
AMD 421.288328
AOA 1057.902509
ARS 1726.373447
AUD 1.636403
AWG 2.07658
AZN 1.929993
BAM 1.956675
BBD 2.320017
BDT 142.593744
BHD 0.43439
BIF 3442.338825
BMD 1.153656
BND 1.478061
BOB 13.990254
BRL 5.916414
BSD 1.151905
BTN 109.932143
BWP 15.663866
BYN 3.394988
BYR 22611.652061
BZD 2.316716
CAD 1.623626
CDF 2607.261754
CHF 0.932382
CLF 0.02674
CLP 1055.860049
CNY 7.791271
CNH 7.784009
COP 3702.715708
CRC 522.328969
CUC 1.153656
CUP 30.571877
CVE 110.314314
CZK 24.170009
DJF 205.119917
DKK 7.474605
DOP 67.179449
DZD 153.319736
EGP 58.008
ERN 17.304836
ETB 184.729097
FJD 2.552406
FKP 0.857424
GBP 0.857241
GEL 3.011194
GGP 0.857424
GHS 13.495033
GIP 0.857424
GMD 85.370902
GNF 10116.522377
GTQ 8.785928
GYD 241.157804
HKD 9.048485
HNL 30.975855
HRK 7.534758
HTG 150.607326
HUF 360.533526
IDR 20676.971423
ILS 3.459816
IMP 0.857424
INR 109.726384
IQD 1511.865818
IRR 1586420.818241
ISK 141.795588
JEP 0.857424
JMD 182.129839
JOD 0.817945
JPY 181.879019
KES 149.259773
KGS 100.886901
KHR 4663.023877
KMF 493.764206
KRW 1642.817678
KWD 0.356803
KYD 0.959929
KZT 542.652581
LAK 26053.646732
LBP 103152.017797
LKR 386.75289
LRD 207.922948
LSL 18.671935
LTL 3.406445
LVL 0.697835
LYD 7.343
MAD 10.732898
MDL 20.164014
MGA 4972.256159
MKD 61.552516
MMK 2421.872149
MNT 4151.081368
MOP 9.306381
MRU 46.250363
MUR 53.610003
MVR 17.835912
MWK 1997.375571
MXN 19.891736
MYR 4.719588
MZN 73.71562
NAD 18.989689
NGN 1572.386296
NIO 42.388949
NOK 10.997915
NPR 175.890103
NZD 1.964289
OMR 0.443578
PAB 1.151915
PEN 3.904552
PGK 5.102042
PHP 69.977874
PKR 320.543311
PLN 4.295078
PYG 6868.010666
QAR 4.199077
RON 5.251558
RSD 117.361461
RUB 93.01268
RWF 1692.412937
SAR 4.329127
SBD 9.311791
SCR 16.981454
SDG 692.768632
SEK 10.970285
SGD 1.478237
SLE 27.572429
SOS 658.288568
SRD 43.713191
STD 23878.344129
STN 24.510745
SVC 10.079506
SZL 18.971825
THB 38.255804
TJS 10.632053
TMT 4.049332
TND 3.383913
TRY 54.884455
TTD 7.820496
TWD 37.245796
TZS 3054.301208
UAH 51.506879
UGX 4313.928451
USD 1.153656
UYU 46.410948
UZS 13780.417548
VES 870.100121
VND 30303.651557
VUV 137.935702
WST 3.15727
XAF 656.244672
XAG 0.018789
XAU 0.000277
XCD 3.117812
XCG 2.076055
XDR 0.816158
XOF 656.244672
XPF 119.331742
YER 274.973512
ZAR 18.864197
ZMK 10384.289787
ZMW 21.799556
ZWL 371.47667
  • CMSC

    0.0300

    21.79

    +0.14%

  • CMSD

    0.0000

    22.02

    0%

  • BTI

    -0.4400

    59.12

    -0.74%

  • NGG

    0.5600

    80.42

    +0.7%

  • RIO

    3.1100

    99.01

    +3.14%

  • RBGPF

    -1.2500

    69.74

    -1.79%

  • GSK

    0.0200

    51.53

    +0.04%

  • BCE

    0.2100

    22

    +0.95%

  • AZN

    -2.3500

    155.62

    -1.51%

  • RYCEF

    0.2000

    20.4

    +0.98%

  • BP

    -1.8200

    42.44

    -4.29%

  • BCC

    3.4600

    86.49

    +4%

  • VOD

    0.0800

    15.69

    +0.51%

  • RELX

    0.6400

    36.8

    +1.74%

  • JRI

    -0.1000

    12.72

    -0.79%

AI revolution in video games has industry players treading warily
AI revolution in video games has industry players treading warily / Photo: Ina FASSBENDER - AFP

AI revolution in video games has industry players treading warily

From generating story lines to coding entire games to turning ideas into animation, artificial intelligence is front and centre at Gamescom, one of the video game industry's biggest fairs.

Text size:

But even the ultra-connected industry is eyeing the innovation warily, with fears growing that jobs could be made redundant and artistic creations usurped.

"AI is really a turning point," according to Julien Millet, an AI engineer and founder of United Bits Game studio, who attended the industry fair this week.

Responsive non-playable characters or the automatic generation of images, code and game scenarios are among the possible uses for developers using AI.

AI is also capable of instantly producing illustrations from text, allowing producers to better "transmit their vision", according to Millet.

But the images dreamed up by AI could threaten the work of concept artists, who visualise the video game world before it is created digitally.

"I am worried for those jobs," Millet said.

- 'Dream world' -

Attracting tens of thousands of video game lovers every year, Gamescom is an opportunity for studios to showcase their latest creations.

Many gamers turn up in cosplay costumes, as they throng the stands to try out the potential new hits -- this year including some that prominently feature AI.

Club Koala from the Singaporean studio Play for Fun offers players the chance to "create their own dream world, a personalised paradise island with unique characters" generated using AI.

"AI has become an integral part of everyday life" and has a "huge potential to take the gaming industry to the next level", Play for Fun CEO Fang Han said in a statement.

Berlin-based Ivy Juice Games also said it now uses AI through its game creation process.

"We use it to generate lines of text... to get some more storytelling into the game," Linus Gaertig from Ivy Juice Games told AFP at Gamescom.

It is also using AI "to generate code", Gaertig said, offering a new way for developers to build the games themselves.

"(AI) makes the game more unpredictable and so the game feels more real," said Sarah Brin of Kythera AI, which uses the technology to generate character movements.

A case in point was demonstrated by US chipmaker Nvidia when it introduced the world to ACE, a software aimed at developers to create "intelligent in-game characters" using AI.

In its promotional video for ACE, a player speaking through a microphone is depicted having a conversation with a virtual ramen noodle chef in a sci-fi bar.

How is the chef? "Not so good," comes the answer -- crime is on the rise locally and the chef is worried.

But using AI to create sprawling virtual worlds could clash with claims to the intellectual property rights on the original images used to produce them.

"If you are a major publisher and then you use generative AI, turns out what you've used infringed on some copyright, then you're open to some vulnerability there," said Brin from Kythera AI.

Unlike many of its competitors, Brin's company has decided not to train its AI on open databases.

After all, in the US, artists have already jointly launched a suit against Midjourney, Stable diffusion and DreamUp, three AI models created using images harvested from the internet.

S.Yamada--JT