The Japan Times - Firefighting games spark at Gamescom 2025

EUR -
AED 4.282286
AFN 72.889506
ALL 95.207603
AMD 430.01375
ANG 2.087753
AOA 1070.42764
ARS 1622.784305
AUD 1.615801
AWG 2.101792
AZN 1.980037
BAM 1.948086
BBD 2.348989
BDT 143.162498
BGN 1.947198
BHD 0.439945
BIF 3468.977203
BMD 1.166043
BND 1.484988
BOB 8.058985
BRL 5.837324
BSD 1.166277
BTN 111.748109
BWP 16.426743
BYN 3.258314
BYR 22854.438042
BZD 2.345552
CAD 1.600621
CDF 2617.765364
CHF 0.914545
CLF 0.02651
CLP 1043.367038
CNY 7.911775
CNH 7.916136
COP 4418.987218
CRC 529.980953
CUC 1.166043
CUP 30.900133
CVE 110.420738
CZK 24.310883
DJF 207.229054
DKK 7.473652
DOP 69.611585
DZD 154.439062
EGP 61.655687
ERN 17.490641
ETB 183.593618
FJD 2.556084
FKP 0.862511
GBP 0.870795
GEL 3.124803
GGP 0.862511
GHS 13.304314
GIP 0.862511
GMD 84.53284
GNF 10237.855419
GTQ 8.897767
GYD 243.990718
HKD 9.133322
HNL 31.040319
HRK 7.5352
HTG 152.719375
HUF 357.85873
IDR 20501.247154
ILS 3.384559
IMP 0.862511
INR 111.602244
IQD 1527.516012
IRR 1533346.225611
ISK 143.609809
JEP 0.862511
JMD 184.399822
JOD 0.82669
JPY 184.674396
KES 150.710561
KGS 101.97073
KHR 4678.163038
KMF 492.06927
KPW 1049.40427
KRW 1743.787798
KWD 0.359712
KYD 0.971947
KZT 552.061604
LAK 25600.468408
LBP 105018.290233
LKR 379.337915
LRD 213.677252
LSL 19.227736
LTL 3.443021
LVL 0.705327
LYD 7.380747
MAD 10.737796
MDL 20.047359
MGA 4871.140463
MKD 61.623214
MMK 2448.532445
MNT 4174.584911
MOP 9.409221
MRU 46.630148
MUR 54.687743
MVR 17.953612
MWK 2030.079949
MXN 20.097411
MYR 4.5843
MZN 74.521703
NAD 19.22769
NGN 1596.510503
NIO 42.811215
NOK 10.814812
NPR 178.792592
NZD 1.975224
OMR 0.448341
PAB 1.166257
PEN 4.019331
PGK 5.084821
PHP 71.905202
PKR 324.858355
PLN 4.243469
PYG 7106.858587
QAR 4.250809
RON 5.201602
RSD 117.404153
RUB 85.416661
RWF 1703.588468
SAR 4.323481
SBD 9.347158
SCR 15.925798
SDG 700.210747
SEK 10.964079
SGD 1.488553
SHP 0.870569
SLE 28.742478
SLL 24451.336053
SOS 666.396592
SRD 43.384983
STD 24134.730844
STN 24.778409
SVC 10.204331
SYP 128.881228
SZL 19.227966
THB 37.837714
TJS 10.898504
TMT 4.08115
TND 3.367544
TOP 2.807551
TRY 53.109051
TTD 7.918441
TWD 36.822696
TZS 3025.881057
UAH 51.26883
UGX 4361.616853
USD 1.166043
UYU 46.444895
UZS 14044.985317
VES 594.855331
VND 30719.39644
VUV 137.683599
WST 3.158251
XAF 653.355863
XAG 0.013988
XAU 0.000251
XCD 3.151288
XCG 2.101868
XDR 0.810364
XOF 650.065331
XPF 119.331742
YER 278.276306
ZAR 19.248742
ZMK 10495.787518
ZMW 21.954032
ZWL 375.465292
  • RBGPF

    -0.2100

    60.79

    -0.35%

  • CMSD

    0.0400

    23.6

    +0.17%

  • RYCEF

    -0.0700

    15.93

    -0.44%

  • BCC

    2.4200

    69.4

    +3.49%

  • RIO

    -2.4500

    109.59

    -2.24%

  • CMSC

    0.0898

    23.14

    +0.39%

  • BCE

    -0.2000

    24.19

    -0.83%

  • GSK

    -0.0300

    50.96

    -0.06%

  • RELX

    -0.1600

    31.46

    -0.51%

  • NGG

    0.4500

    87.43

    +0.51%

  • AZN

    -2.7600

    184.96

    -1.49%

  • JRI

    0.0100

    13.14

    +0.08%

  • VOD

    -0.0300

    15.48

    -0.19%

  • BTI

    1.3500

    66.7

    +2.02%

  • BP

    -0.0200

    44.12

    -0.05%

Firefighting games spark at Gamescom 2025
Firefighting games spark at Gamescom 2025 / Photo: Ina FASSBENDER - AFP/File

Firefighting games spark at Gamescom 2025

In a video gaming landscape often dominated by fantasy duels and kinetic gunfights, one different genre is standing out in the Gamescom trade fair in Germany: firefighting.

Text size:

Both "Firefighting Simulator Ignite" from German developer Weltenbauer and French studio Exkee's "Rescue Ops: Wildfire" see themselves as having a social impact beyond fun -- whether raising fire safety awareness or highlighting the impact of climate change on vulnerable ecosystems.

"Firefighting Simulator" has a September 9 release, and promises a grounded firefighting experience in a fictional American city.

The team ran demos at Gamescom showing off the first missions, in which players are coached through hauling civilians from a blazing building, forcing doors, hooking up hoses to trucks and hydrants and extinguishing fierce fires with water or foam.

Players can head up a squad of computer-controlled firefighters or take on missions cooperatively in groups of up to four.

"For a lot of people it's a childhood fantasy they want to play out, to do the heroic stuff... drive the big machines, extinguish fires," said Fabian Winkhardt, head of a 30-strong development team that worked for three years to build the game.

But the other part of the core audience for high-fidelity simulation games is made up of "people who actually do the job they're playing, they enjoy it so much," he added.

Such fans scrutinise "every detail", Winkhardt said, recalling disputes about the correct colour for helmets or how to hold a spurting hose.

Both details can vary from one American fire department to another, with no single correct answer.

Art lead Manuel Palme said that the team nevertheless aimed "to make a very action-oriented game".

"It's not supposed to be dry" or bog players down in excessive nitpicking before the fun can begin, he said.

What's more, "we try to portray firefighting in the positive light that it deserves... we do hope that we can inspire young people to get into the fire service" or even just learn about surviving fire's dangers as a civilian.

- 'Preserving nature' -

Where "Firefighting Simulator" depicts urban emergencies, "Rescue Ops" is set in the wooded coastal hills around the French Mediterranean city of Marseille, where developers Exkee are based.

The team has worked with France's Valabre public safety school to produce a fine-grained rendition of firefighting work, where forgetting to hook up a hose can empty a truck's water reserve, sending players scrambling to fetch more as a blaze spreads through vegetation.

With southern France repeatedly ravaged in recent years by extensive wildfires, chief executive Toni Doublet hopes their "Rescue Ops" game "will contribute to raising awareness about the impact of global warming... preserving nature and how quickly it can be destroyed".

Also included in the game once it's ready for release will be elements such as animals fleeing fires or challenges finding water in drought-stricken environments.

The 20-strong development team has also had an eye on fun experiences, such as allowing players to heli-drop firefighters into blaze zones or call in water dumps from Canadair planes.

New technology has brought firefighting games on in leaps and bounds compared with older titles such as "Rosco McQueen" on the PlayStation 1 or "Fire Department" on PC.

"Five years ago, it wasn't possible. The hardware wasn't there, PCs weren't powerful enough," Doublet said.

"We didn't have tools like Unreal Engine 5 that allow you to display so many objects on screen" at once, as in detailed woodlands.

The teams hope the new higher fidelity will please both professionals and gamers looking for entertainment.

"The firefighters are really excited because we worked on their simulator 10 years ago -- although that was quite abstract and technical," Doublet told AFP.

"Now they see a very realistic game coming together that they could use for training, that could be a recruitment tool."

K.Yoshida--JT